Two years ago, we had organised a summer gaming event for friends out in the countryside. A month or so ago, K. and I decided spontaneously to do another such event under the title of Missin’ in Action 2018, this time however at our new house (which is in an area of town formerly called Missindorf, hence the name). The idea was to gather friends and host one or two miniature games out in the garden.
Unfortunately, the weather did not agree and we had to move it inside. Fortunately, people turned up nonetheless.
I chose Sellswords & Spellslingers as the event’s game and decided to have two rounds of games. The first was played with six people, of which only three had played it before. The rules are, however, easy to grasp and, being cooperative, work very well to introduce people into miniatures gaming. We played the ‘Healer’ mission from the rule-book and had to rescue the wise woman. My wizard teleported our archer onto the rooftop of the healer’s hut, where he skillfully covered the rescue operation, led by our intrepid halfling Leader riding his pig.
After a short break, reinforcements arrived in the form of Virago and his two kids. For the second round of games, we split a 6’x4′ table into two areas: One with a village in the middle, where one group played the ‘Defend the Village’ scenario, and another with swampy wastelands, where the other group played the ‘Through the Badlands’ scenario. The border between the two playing areas was demarcated by a river, with the added incentive that, if the group crossing the badlands made it to the ford, it could enter the other game and help defend the village.
The poor heroes defending the village drew a Brain Devourer as their main enemy and struggled hard to bring him down. Meanwhile, Virago’s elven family shot their way through the lizardmen and orcs standing in our way. My dwarven wizard helped to speed the journey by teleporting people ahead, but in the end it was the elves who did the hard work, killing one monster after another with their arrows. We even managed to reach the village, but before the elves could get off a shot, the Brain Devourer was brought down by the brave dwarven fighter.
This was a really great afternoon! I’ve definitely learned from last time’s mistakes: back then, I cramped all players into one game, which ground to a slow crawl as the rules were unable to cope with such an amount of players. Playing two scenario in parallel proved to be a good solution for a large group that nonetheless wants to share a gaming experience. Each game took less than 90 minutes, so it was pretty relaxed and there was plenty of time to chat. It seems that everyone, kids and adults alike, enjoyed the games and had fun. I’m definitely planning on doing this again next year!