Some time ago, I proposed a Gettysburg Battle Day to the local wargaming community. Inspired by the yearly Battle Day of the Society of Ancients, the idea was to present different games, all of which dealt in one way or another with the Battle of Gettysburg. The aim was to get different perspectives on the battle, not only from the time and area chosen for the scenario, but also from the different rule sets.
To my great joy, many people were interested in participating, so yesterday a bunch of wargamers assembled at the club for the event. When I arrived (a bit late, admittedly, as I had to finish some stuff for my scenario – I was late with preparations this time), the games were already in full swing.
Virago and Sigur had prepared a Longstreet scenario dealing with the arrival of Howard’s XI Corps on the first day of the battle. Following historical events, the game ended with a Confederate victory.
The guys from Tabletop Wien West had three games running. Their main game used Kugelhagel for a scenario dealing with the fighting at Culp’s Hill. As always, they had a very busy table with a lively crowd.
Additionally, they had a Kugelhagel solo game and a game of Battlecry set up.
Nikfu and James had set up a game of Pickett’s Charge, a set of rules that I’m very interested in.
I had prepared a scenario for the skirmishing around Bliss Farm, using Sharp Practice. At the beginning, the farm buildings were occupied by Stephan’s Confederate skirmishers. I managed to drive them out, but the Rebel reinforcements arrived before I could consolidate my position and after a brief struggle, they retook the barn, at which point my Force Morale collapsed.
Finally, a group of people around Helim and Slowik had a game of Altar of Freedom using 6mm figures. They portrayed the whole battle on one 6’x4′ table and it looked spectacular! I fell completely in love with those figures and the way they were presented. This is how a big battle should look like, with mass formations and enough space for manoeuvring. Another great thing about this set-up was that it tied together the other games – you could identify on this table the spots the other games depicted.
I’m happy that the Gettysburg Battle Day was a huge success. Everybody was enthusiastic and all had invested considerable time and effort in their games. For me, it was great to meet friends, to play an exciting game of Sharp Practice and to see other perspectives on the battle. But most of all, it was a very inspiring day which gave me many ideas about how to develop my ACW gaming.